what to do when you’re stuck

In no particular order.

1) If working digitally, make a copy project. Mutilate the copy, mercilessly.

If the project has sat for too long, if you’ve stared at it too much, it has become fixed in your mind. you need to change it to make it flexible in your imagination, get it unstuck.

If working on a physical project, take photographs of it. Edit the photographs. Redraw, trace, change its context. Write about it. Get your thought process about it out of your head.

2) Take the thing you know you hate about the piece, and amplify it. I did this with a student recently – she has an acute sense of what she dislikes about her photography. Reviewing each photograph, I asked her what she really hated about each one. Together, we pushed that element – usually through cropping. The hated aspect, when transformed and amplified, made much stronger, clearer images that she loved.

3) Cut out the parts you love the most.

If you are attached to your beautiful children, save those snippets in an envelope or text file or something. Or photograph the thing before you do the removals.

Later, on an unrelated day when you believe in your own failure, look at those abandoned jewels. Remind yourself of your strength.

4) Remember, making the thing is not about you. It is about the thing. Take everything about you out of it. Your story about this thing has nothing to do with what other people will think about this thing you’ve made. Other people have their own stories they are projecting into the thing. Let the fuck go of controlling the audience’s reaction to the thing. Just make it.

5) From art school. This one’s so old they named a blog after it: can you make it big? If that doesn’t help, can you make it red? If that doesn’t work, can you make it shiny?

For musicians, I think this means: can you make it super-loud? Can you add an orchestra or chorus? How about a light show?

6) Translate it into some other form. Is it a painting? Can it become a drawing, a print, a photograph, a scan, an animation, a mobile, a short story, a bad poem?

7) Remove an arbitrary element. If its music, take out all the sixteenth notes. Writing? eliminate all punctuation, or all capital letters, or all participles, or all proper names. Painting – fuck with your palette.

8 ) Change the underlying structure. Music: the key – from major to minor. Or the meter – instead of 3/4, switch to 5/8. Anything switched to 5/8 will loosen the music to a ‘something else’ enough that it will allow you to work differently.

Painting is tougher depending on the particular medium. Instead of editing a particular work it may be a radical change in structural approach – start painting on unstretched canvas, or, do the more ‘religious’ priming and mounting approach. Or, change painting surface.

9) Find an analogue process, and learn that.

Today i taught someone who likes to make watercolors how to deconstruct digital photographs using a hex editor program on a computer. She was fascinated by the image results, with how the jpeg color pooled independently from the linear or shape-edge structure of the image. The data file alterations gave her results visually similar to watercolor painting.

10) Hack your own head: don’t sleep for 48 hours and then work on it. Or, sleep for 48 hours and then work on it. Or, get hammered and work on it. Or, hang out with mary jane and work on it (though i am not a fan of this approach since one of my students died of a drug overdose from something tougher in 2000, and drugs/alcoholism mostly turn creative people into parasitic assholes). Or, get hyper caffeinated and work on it.

11) What happens when you cut it into pieces and re-order it? Collage turned some of my worst paintings into awesome little drawings and prints in the past. Cutting up and re-organizing a score can do interesting things to music.

12) Can you loop it?

I mean, can you introduce repetition into the work in any way.

In poetry, its repeating the 3-word phrase at different positions in the lines in succeeding stanzas or paragraphs. The rhythm of that phrase falls in different locations of the poem, creating internal reference points, internal rhythm. Or, in poetry, its the repetition of a particular phoneme (two or three letter element of a word – not the whole word, just the ‘et’ from ‘repetition’ for example). that petulant repetition weaving a subtler poetic word-set, less with rhyme on the ends of lines . . .

In a painting, its the rhythm of brushstrokes. Van Gogh has that rhythm – starry night is the result of the looped gesture of dotting the canvas with a brush loaded with paint. The staccato brushstrokes gesture as looped physical hand gesture.

In film and video – can you loop the footage itself, or a symbol or element in the footage – an image that repeats in the film (accidentally or on purpose).

13) You are going to die.

The thing’s continued existence depends on forces beyond your control. It is incredibly unimportant that you make the thing.

However, our pleasure and amusement as human beings demands that we make things. This activity keeps us amused amidst the horror and destructiveness facilitated by the governments in charge of this theater in which our lives play out.

So make it. Make it for you and me right now. Make it with the respect for all of us that it gives us something excellent to consider, to talk about, to share with each other. Make it so we have something instead of the shit-for-news provided by the awful economy, ongoing war abroad and domestic violence at home, cardboard politicians, digital culture spying on us to sell us shit we don’t need, etcetera, etcetera, etcetera. Treat you and me with some respect. Give you and me something good, the best you can.

14) For durational media – by durational I mean it takes the audience a long time to experience the work – film of any kind, music, anything that is experienced in a sequence like reading a novel or story where information unfolds over time.

(This is as opposed to looking at a painting where an image arrives all at once, and the viewer can then optionally invest more time in looking – the painting may reward the viewer as the viewer spends more time with it – but the painting does not depend on a series of small actions related to listening or reading in order to be experienced, as does film or music or reading a book).

Anyway – for durational media – make a storyboard of the whole thing, out of ONLY PICTURES. Or ONLY WORDS. This works awesomely if you are making a film – do your storyboard as words only. writing a story? Storyboard it without words.

Taking it further – one adapted from Lucas McNelly which i really enjoy as a strategy for freeing up how you’re thinking about a narrative – write every shot, or extended moment, or action, or image, or gesture that are the links for the narrative on notecards. Lay them out on an end-table, the floor, or a desk. arrange them. Take pictures of your narrational arrangement. then rearrange them. Take another picture. then rearrange them. etcetera, etcetera, etcetera.

15) Ask questions for which you have no answer. Make things, or pictures, or stories, or artwork, or graffiti, or movies, or music, that are your answers to those questions.

Because questions that don’t have answers are the only questions worth asking. Questions that can’t be answered in words can usually be answered in music, or poignant artwork, or films that aren’t made of explosions and muscle.

16) Make a hundred of the thing. Or fifty. Or ten.

I am stalled in writing my first fugue – mostly its an issue of time, I work full-time and have some other priorities coming in first, so the fugue is waiting for me to come back to it and finish it. It is a 32 bar composition. It is not very good. I figure by the time I’ve written 18 or 20 of them, I may have written one decent one. I should probably write at least forty.

Novels might be tougher because they seem like really long things, and as such need a lot of time. But if you think of a novel as 15 short stories, it becomes easier. If you’re Chuck Palahniuk its really like 5 short stories, so it can’t be that much work.

It also seems easy to write a bad novel, mainly because I worked at barnes and nobel for 9 months in 2004 and saw an awful lot of crap on the shelves there. So you may as well do that once, just to find out. I don’t know, a friend of mine has written three and they’re amazing, each one better than the previous. Just make more of whatever it is. Don’t stop.

When you make more, you are free to fuck up the one you are making now, and let it go. It becomes unprecious. Paradoxically, its when you give up the idea of preciousness in your work that you make something breathtaking, almost as if by accident.

17) During dry spells, the pile of what you made during hot streaks can compost and become something else. Remember those cut fabulous bits? roll ’em back into the dough. Like sourdough starter.

18) Give the work a place to go, and it will arrive. Keep the tap open to keep the flow coming.

When I moved to chicago, the boxes of filled-up sketchbooks weighed more than all of my clothes. When I was living in Pittsburgh, I always had a sketchbook or notebook with me. Always. All those 15 minutes of scratch I made waiting for my friend to show up for coffee, poems written waiting for the bus have become thousands of pages of my own personal gold mine to work from if things get dry.

The church of inspiration is only open when you’ve got the making tools in hand. Show to the page, to the canvas, to the paper, to the editing suite, to the text editor, grab the camera, get the tools in hand and make the shit. All the depressing news of the world mentioned in 13 above will be there when you get back.

19) Can it be turned into playing cards?

20) Set an alarm clock to wake you up at 3 AM. Set a notepad and paper next to the alarm clock, and a light you can turn on quickly. As you’re going to sleep, consider the work. Think about what it is, and ask what you should do for it next. Expect the answer to be there when the alarm wakes you up. write everything down. Use that when you return to the task the next day.

21) Make one a day. stella untalan does this. I enjoy watching her commentary about the experience of making. It’s refreshing.

I do this in streaks, mostly for poetry (most of the forms i work with now take longer than a day to complete a ‘thing’ – poetry is my daily dose). It does something to you to submit to the process of making like that – it becomes about the process of making, and changes you as a maker, to have that kind of mindset.

22) Can it be turned inside out?

23) Consider the synaesthetic aspects of the thing : what happens if this artwork were on menu in a restaurant? What color is it, what flavor, is it bitter or tangy? What beverage would you serve with it – wine? Beer? What kind of wine, gallo? Or that bin whatever from Australia, that Penfolds? Or maybe Champagne? Champagne’s not wine, technically, but I think you get what I mean. Does the work need more salt? Is it deep-fried, can you buy it at a bar? A diner? A country club?

24) Solicit feedback from a total stranger who is uninvested in what you are doing.

Does the audience need a special education to appreciate the work? Is it coded in a secret language? Have you dived so deep into the process of making that you have accidentally made work that is incomprehensible to someone who stumbles upon it? Have you built up an echo-chamber of ‘you’re awesome’ people around you, people who don’t confirm your suspicions when something you’re working on is crap?

I found a twitter project today that was so incomprehensible I gave up trying to decipher it after ten minutes. Something about handing access to one’s twitter feed over to 10 other people. It was couched in all sorts of 25-cent words about ‘constructed identity’. It read like a schizophrenic twitter feed. Eleven people participated in this incomprehensibility.

Show the thing you’ve made to a complete stranger. Watch their reaction. That will tell you more than any words that come out of their mouth. Ask them what they think about it. Accept what they say. Remember, there is no ‘supposed to’ in another person’s experience. They’re just having an experience of something you’ve made. And that can tell you something about what you’re doing.

25) Turn the thing into a collaboration. Play ping-pong with ideas, pushing the thing to become something else. Let go of your attachment to ‘your’ idea so it can grow in someone else’s hands.

My friend Jack Wilson and I did this recently. I sent him a loop. He turned it into a spoken-word track. I made us a lil’ video for that track.

* * *

Thanks to my friend, working musician Jesse for pushing me to write this post.

Sometimes, you’re sitting looking at the thing, and you’re not happy with it, and it has sat for too long, and so have you, and you believe in this thing in front of your face, in its failed state, and you have to put that shit mindset down and make something, instead.

Enough! Or, too much. ~ William Blake

stills : i.thou worksample 9.11








i.thou work sample 9.11 via youTube


i.thou, a film in progress since 2009. Tightly curated video is processed and reprocessed, the data files are altered, the result is collaged with further animation. Audiocollage keyed to the video.


This labor-intensive process includes at least half a dozen software tools and relies on the compression technology that drives digital video to work. About half of the film is currently “complete”.


The content unfolds in a dreamlike world. Symbols melt one to the next, gestures are iconicized, and the deconstruction of the visual language of film picks at its underlying illusion.


In this poetic landscape the story can be read in many, many ways.


in process : stills from i.thou : chapter ~ 19

i.thou : chapter ~ 19 (flight)

i.thou : chapter ~ 19 (flight)

i.thou : chapter ~ 19 (19)

i.thou : chapter ~ 19 (19)

i.thou : chapter ~ 19 (nikita in kitchen)

i.thou : chapter ~ 19 (nikita in kitchen)

i.thou : chapter ~ 19 (baby crocodile)

i.thou : chapter ~ 19 (baby crocodile)

i.thou : chapter ~ 19 (19)

i.thou : chapter ~ 19 (19)

these stills are taken from a 4 minute sketch i worked up the last few days. this is for the next chapter of the film in progress, i.thou.

the chapter or excerpt is titled “19”. the moshing technique assists the viewer take a meditative journey on identity, memory, witnessing, transpersonal consciousness, the tellable story, and the problem of unbelievable experience.

the still image of the girl named “19” is taken from the television show CSI. the source video shots used (pre-processing and ‘mosh’) look like the two stills that follow:

i.thou : chapter ~ 19 (source still)

i.thou : chapter ~ 19 (source still)

i.thou : chapter ~ 19 (source still)

i.thou : chapter ~ 19 (source still)

When Death and Dream Became Sister and Brother


Text excerpted from Milorad Pavic’s The Dictionary of the Khazars (1984 in Serbian, 1988 in English). The second paragraph of this excerpt was used by singer-songwriter Peter Murphy in lyrics to the song Shy [Deep (1989/90)]. This creation was simultaneous to Neil Gaiman’s Sandman universe, which first began to publish October of 1988 (cover dated January of 1989). In Gaiman’s archetypal system, Dream and Death are brother and sister.

Akshany, Yabir Ibn (17th Century)

Anatolian minstrels (lute and tambourine players) believed that Satan used this name for a while and that he appeared under it before one of the most celebrated lute players of the 17th century – Yusef Masudi. Ibn Akshany was himself a very deft player. There exists a written record of his fingering for a song, so we know that he used more than ten fingers to play his instrument.

He was a good looking man; he carried no shadow, and his shallow eyes were like two trampled puddles. Although he declined to make public his opinions about death, he conveyed them indirectly through his tales, advising people to read dreams or to gain knowledge about death from the dream hunters. Two proverbs are ascribed to him: (1) “Death is the surname of sleep, but that surname is unknown to us”; (2) “Sleep is the daily end of life, a small exercise in death, which is its sister, but not every brother and sister are equally close.”

He once wanted once wanted to show people just how death operated, and he did so by using a Christian military commander whose name has been preserved: he was called Avram Brankovich, and he fought in Walachia, where, Satan claimed, every man is born a poet, lives like a thief, and dies a vampire.